AI Insights · Timothy · April 2024
Top 5 Low Poly Games on iOS in Lithuania Q1 2024
In Q1 2024, top low poly games in Lithuania showed varied trends in downloads, revenue, and active users. Here are the key insights from Sensor Tower.
During the first quarter of 2024, the top low poly games on the iOS platform in Lithuania displayed diverse performance metrics. Here’s a closer look at the weekly trends for Roblox, Old School RuneScape, Frozen City, Island War: Raid, and Idle Lumber Empire - Wood Game.
Roblox from Roblox Corporation saw fluctuations in weekly revenue, peaking at approximately $4K in early January and stabilizing around $3.1K to $3.5K towards the end of the quarter. Weekly downloads ranged from 660 to 1.1K, with a notable peak at the beginning of January. The game maintained a strong user base, with weekly active users fluctuating between 23.5K and 25.8K.
Old School RuneScape by Jagex experienced a steady rise in weekly revenue, reaching a high of $519 in late February. The weekly downloads were modest, peaking at 50 in mid-February. The game had a small but consistent active user base, ranging from 79 to 131 throughout the quarter.
Frozen City from Century Games Pte. Ltd. demonstrated variable weekly revenue, with a peak of $176 in the first week of January and fluctuations between $65 and $151 in subsequent weeks. Weekly downloads showed an upward trend, peaking at 68 and 66 in January and March respectively. Active users remained relatively stable, hovering around 750 to 890 throughout the period.
Island War: Raid by Fastone Games showed significant spikes in weekly revenue, reaching up to $246 in mid-February and maintaining a range between $60 and $164 in other weeks. Although there were no downloads recorded, the game's active user metrics were not provided.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw a peak in weekly revenue at $231 in the first week of January, with fluctuations between $57 and $134 in the following weeks. Weekly downloads saw a notable increase, peaking at 125 in mid-February. Active users grew steadily, from 77 in mid-January to 221 in mid-February, before stabilizing around 134 to 176 towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.